Icehouse FAQ
Q: What is the Icehouse mailing list?
A: Wunderland.com maintains a public e-mail list for discussion of all things pertaining to Icehouse pieces.
Q: How do I subscribe or unsubscribe from the list?
A: Visit Wunderland.com
to subscribe or unsubscribe, or for other list administration issues.
Please do not post to the list asking to be unsubscribed. There are
robots to do that.
Q: Should I introduce myself when I first post to the list?
A: Please. A little about how you found Icehouse and what sort of games you like to play also helps.
Q: Are there any conventions concerning the message subject lines?
A: If the message is about a specific game, you should put the game in
brackets in the subject so that people who aren't interested can safely
ignore it, and people who are interested can perk up.
A few examples:
"[Zendo] Paying to break down koans" is a good subject line.
"new game: [Ice Booty]" is a pretty good subject line.
"rules question" is a bad subject line.
Q: Do any other players live near me?
A: Possibly. Feel free to ask on the list.
Q: What is the accepted procedure for introducing a new game that uses Icehouse pyramids?
A: Post a message to this list, with a subject
line like "new game: [Ice Booty]" or "new game I just made up, Ice
Booty!" or something. The message should include an easy way for the
reader to find the most current draft of the game's written rules. The
preferred easy way is to put the rules online, and list the URL in the
introductory message. You will probably want to date or number your
drafts, for everyone's convenience.
Please don't post images to the list. Use a URL or do without images.
Q: Do I need to have the rules to a new Icehouse game on a web page somewhere?
A: It is best for everyone if you can. That way
you can easily make changes and the rules will be accessible to
everyone at their convenience. Post them at the Icehouse Wiki: icehousegames.org
Q: How polished and playtested should new Icehouse games be before I post it?
A: It is generally considered polite to do at least rudimentary
playtesting on your own — first by yourself, then with a few local
friends. You will want to make sure the game is not trivially
unworkable before posting it here, if only to avoid embarrassing
yourself. Also, people will not pay much attention to a game that has
not been playtested at all yet.
Once you are pretty sure your game is really a game at all, you can
probably find people here who are willing to help you figure out if it
is a good game.
Q: Can I ask mailing list readers to help with the initial playtesting?
A: Generally not. Coming up with new ideas for games is a fun activity,
and so people suggest them often. People on the mailing list have
historically only playtested games that have already been tested a
number of times. Untested games are usually not played.
Q: What exactly does the word "Icehouse" mean on this list?
A: The word Icehouse has many different meanings on this list. Sorry about that.
"Icehouse", which this FAQ will call Icehouse (the Original Game)
henceforth, is a real-time, turnless strategy board game played with
pyramids. It was invented many years ago by Andrew Looney and John
Cooper; its method of play was patented and it is pretty cool.
"Icehouse pieces" or "Icehouse pyramids" refer to game pieces which
are typically tall square-base pyramids in three sizes. Some are hollow
with open bases so as to stack and nest; others are not.
"Icehouse games" are any of a growing collection of games which can be played with Icehouse pieces.
"Icehouse Games" was the original company formed to sell Icehouse
(the Original Game). After years of failing to make any money, they
dissolved. Shortly afterwards, Looney Labs was created and eventually
started selling Icehouse sets again.
An "Icehouse set" is a collection of Icehouse pieces, typically 60 pieces in four colors.
"Icehouse: The Martian Chess Set" is a commercially available set of Icehouse pieces. It is sold by Looney Labs, Inc.
The phrase "in the Icehouse" refers to a player in Icehouse (the
Original Game) who has been caught with an insufficiently defensive
position.
"Icehouse!" is what a player says loudly when trying to put another
player "in the Icehouse". It is generally considered rude for
spectators to say this word loudly or triumphantly while a game of
Icehouse (the Original Game) is in progress.
This list is about any of these meanings. In particular, it's about
Icehouse games — any and all games played with these little pyramids.
Q: What are these "Icehouse pyramids" of which you speak?
A: Icehouse pieces are sold in sets of 15 attractive transparent plastic pyramids, invented and sold by Looney Labs, Inc.
These pyramids (five each of three sizes) are a versatile set of gaming
equipment which, like a deck of cards, can support many different games.
Q: Where can I get some Icehouse pyramids?
A: First, ask at your local game store. If they don't carry any of the
Icehous games, they can order it. It's carried by many major
distributors. We encourage that because we all want to see local game
stores thrive. Not only do they make it easy to look at, test, and play
games, they also provide places to play games.
Failing that, you can buy one on the Looney Labs website. They are sold individually, or you can also get a full set of pieces from Zendo or Ice Towers,
both of which are excellent games on their own. There used to be a set
of pieces called the Martian Chess Set, but that product is no longer
available. The same pieces can be found in Zendo.
Q: Hey, this FAQ isn't really just an ad for Icehouse pieces, is it?
A: Nope. The people who wrote this FAQ make no money from sales of Icehouse.
However, you do need some pyramids to play the games that this list
is about. If you don't want to buy the standard set for some reason,
there are cheaper alternatives.
Q: What are the cheaper alternatives?
A: If you feel like it, you could make your own picees, as described below.
Looney Labs also sells a cardboard tab-and-slot set that's actually pretty nice. They are sold under the name Paper Icehouse. For orgami purists, Denis M Moskowitz created a real origami Icehouse piece pattern.
Q: What was "Black Ice?"
A: It was a set of black and clear stashes that came with a chessboard
bandana and a sturdy hemp bag. Looney Labs sold all they made, and now
sells each piece ala carte, except for the bag. The bag was great. Here
is more information on Black Ice.
Q: What are these pieces made of?
A: Crystal Polystyrene DOW 666D
Q: How do you play Icehouse (the Original Game)?
A: For rules and more, see the official page
Q: What exactly is the walls variation of Icehouse?
A: Nobody plays that any more. Under the Walls rule any line you could
draw between two corners of two different icehouse pieces counted as a
"wall" — you couldn't attack through it, but had to place any attacking
points past the wall. So two parallel defenders produced an
impenetrable wall for anything past them if they were close enough,
since you couldn't position an attacker such that it's point went past
their farthest end.
It's pretty fiddly. In fact, the "between two corners" part
represents the revised walls rule; the original rule was even more
fiddly! When Icehouse (the Original Game) was new, the walls stretched
between the pieces at their closest points, whether corners or
otherwise.
Q: Is "defenestrate" a technical term?
A: Defenestration was originally a term from 3-D Icehouse, a game
variant played on a multi-level board (such as a table plus a variety
of books). In that game, the term Defenestration described a piece
falling from the edge of a level onto a lower part of the playing
field. (If it hits any pieces, it's a crash; otherwise you must play it
where it comes to rest.)
Few people ever played 3-D Icehouse, but the term Defenestration
soon proved useful in plain Icehouse. In Icehouse, it generally does
not refer to the part about a piece falling off an edge of the playing
field, which is rare. Instead, it refers to a piece falling onto the
playing field — a more likely scenario, and conveniently the rule is
just the same as in 3-D Icehouse: if it didn't crash, let it lie.
In typical usage the word has a dual connotation: First, your piece
slips from your grasp and falls onto the game like a suicide jumping
from a high window into a crowd of people. Then the other players,
aghast at the mess you've made of the game, chuck you out the window.
Q: Which is the very best of the Icehouse games?
A: Naturally everyone has a different opinion about which they like
best. Zendo won the Origins 2003 award for Best Abstract Board Game.
Ice Towers is very popular, as is Gnostica. Icehouse (the Original
Game) has a small and loyal following. These games, and several other
good ones, were published in Playing With Pyramids
Please try many different games and see which ones you like best.
Q: Which is a good Icehouse game to learn first?
A: Icehouse (the Original Game) is pretty hard to learn, so it's not
recommended as a first Icehouse game for new players. Generally we
teach Ice Towers first since it has very few rules, people enjoy
playing a couple games, and most importantly because it is wildly
different from other games people have played. Then we teach Zendo. The
two games both are very quick to pick up, and they give the players the
idea that Icehouse pieces are flexible game tokens that can be used in
startlingly different games.
Q: How can I make my own Icehouse pieces?
A: See these specifications. Mark Fitzsimmons has a page about the bandsaw jig he made for making wooden pieces.
Q: Well, that's too much work for me. Can I just paint some pieces?
A: Sure. For tips, see Zarf's gallery
Q: It seems like a lot of people have made their own pieces. Why?
A: Mainly because it is fun and creative. As John Cooper wrote:
The idea that an Icehouse enthusiast would have a special set of
custom-made Icehouse pieces (much the way a pool shark might have a
one-of-a-kind pool cue) is very much in tune with the Mystique of
Icehouse.
Q: What's a "First 100" set?
A: It is one of the first 100 Icehouse sets "manufactured" for sale by
Icehouse Games. They were cast out of plastic resin by hand. They were
a bit lumpy and you could leave your finger print on one if it was out
in the sun too long. But when they were first made, they were the only
ones, and were pretty darn cool. They cannot be purchased for love or
money.
Q: What are hot glue-filled pieces?
A: Some people have taken their modern plastic pieces and filled them
with the rubbery glue from a hot glue gun. They are no longer
stackable, but they have more heft and are less liable to slide when
standing upright because of the glue on the bottom. Some people like
those features for playing Icehouse (the Original Game). Some people
find them harder to hold on to when playing in a tight spot and dislike
the added difficulty sliding a defender smoothly into position. Others
swear by them.
Information about this process can be found here
Q: What is the Skeleton Crew?
A: Pieces with the center of each side cut out,
so only the eight edges remain. You can find pictures of them and
instructions on making them here
Q: What is MinimIce?
A: It's a stash of Icehouse pieces having just two solid faces, made by
bending an appropriately cut piece sheet metal. Elliott C. Evans
invented them, and writes:
MinimIce pieces are the nearly minimal solution. They're
nothing but a triangle and a square joined at the correct angle.
Skeleton MinimIce would be more minimal, of course.
Pictures of them are available here
Q: When I make a cool set, should I announce it on the list?
A: Sure. Also, if you make a cool new kind of piece, and if it's not
too much trouble, you should make an extra piece for the Looney Labs
custom-Icehouse-piece museum.
Q: What the heck does "Xyloid" mean?
A: "Of or pertaining to wood." Those running Icehouse Games decided
that calling them "Wooden Icehouse Pieces" was too pedestrian, and
wanted something snazzier. Most of us call them "wooden."